Fable Legends Wiki
.: 21 October 2008.: 23 October 2008.: 24 October 2008Mode(s),Fable II is an in the developed by and published by for. It is the to and, it was originally announced in 2006 and released in October 2008. A compilation of the game, and its two downloadable content packs, was released on 24 October 2009, titled the 'Game of the Year' edition.The game takes place in the fictional land of, five hundred years after Fable's original setting, in a colonial era resembling the time of or the. Guns are still primitive, and large castles and cities have developed in the place of towns. Unlike the original, the player may choose to be either male or female.
Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson. The company is best known for the Black & White and Fable series. Lionhead started as a breakaway from developer.
Contents.Gameplay There are both interactive and non-interactive cutscenes in the game. According to Lionhead Studios, the non-interactive cutscenes consume less than five minutes of game time.In the fully interactive cutscenes a player can use their expressions during the dialogue or even run away from the scene, thus skipping it; afterward the player can return to the cutscene location to start it again. If the player runs away from a cutscene which contains important information, the character will await the player's return.The player's companion is a dog which the player befriends as a child. This dog follows the player almost all of the time during the game.
The dog can learn tricks, fight enemies and find treasure, and lead the way to quest objectives (when required, though this is rare; typically the player is led to objectives via a sparkling gold 'bread crumb' trail). It can also aid in combat situations by attacking downed enemies. The dog cannot be killed, but can become injured and ineffective, requiring healing by the player.The appearance of their dog will also mirror the player's choices and changes colour depending on the player's alignments; if the player is neutral it will remain grey, being good will turn the dog's coat to golden and evil will turn it to black. There are no other animals in the game, save for neutral rabbits and birds, a fact commented on by one NPC who notices the oddness of carriages with no horses.In the downloadable content 'See the Future', it is possible to change the dog's breed with potions. The three choices are,. Family and relationships In Fable II, it is possible for the player's character to get married, including, and have children.
Divorce with the player's spouse can occur, and can be initiated by either the spouse or the player themselves. As with a real family, time spent around and interacting with them will keep the bond between them strong and reduce the chance of them leaving.
It is possible to become widowed through the death of a partner. It is also possible for the player character's children to die through or disease, or to run away from home to become an adventurer, in which case the player can rescue them from danger.The relationships, as in the original Fable, are initiated by flirting, gift-giving, and the common expression. By performing a potential mate's favourite expressions, or giving them their preferred gifts, they will become infatuated more easily.
Beyond a certain level of interest, or payment in the case of characters, a character may proposition the player for sex. Unprotected sex may lead to the birth of a child, but can also lead to; this does affect the player, as it may lead to sterilisation. If the player has purchased or found a, they will have the option of protected sex. No sex is actually shown; the screen is black when the option is selected.Character morphing Fable II enhances the system of morphing one's character based on their actions as introduced in. Character morphing revolves around two major alignment scales: Good and Evil, and Purity and Corruption.Good players will enable a pleasant-looking Hero, with tanned skin and light hair, while evil players will have a more frightening look, with pale skin and black hair. Pure players will find that their hero will have a clear complexion and a halo, while corrupt players will find their hero with a flawed complexion and horns.
These scales are independent of one another, meaning that it is possible to be both good and corrupt simultaneously or any other variation.Also related to character morphing is the character's slimness or fatness, determined by what foods the player eats; fruits and vegetables (mainly celery), make the player thinner, while alcohol, meat and pies make the player fatter. In addition, fruits and vegetables give the player purity points (because no animals are harmed in their creation/consumption), while meats and alcohol give the player corruption points (because animals were harmed in their creation/consumption and they can cause drunkenness, respectively). This has no effect on gameplay other than attractiveness or the lack thereof in the eyes of NPCs.Levelling up stats will also alter the player character's appearance. Increasing the Physique level will make the Hero more muscular.
Increasing the Skill stat will make the Hero taller. A high level of Will power and spells create glowing blue markings, called Will Lines, all over the body.Jobs Unlike Fable, the player does not acquire money through doing quests, but by doing jobs around Albion. These are Blacksmith, Woodcutter, Bartender, Assassin, Civilian Displacement (Slaver), Bounty Hunter, and Merchant. The first three involve correctly pressing the A button during certain times, and the latter three are combat related. Merchant, however, is done by taking advantage of the economies of each town, buying low and selling to richer vendors for a profit.
The jobs become available depending on how much renown the player has and story progression. The trade skill jobs can be done over and over again for a certain number of days, but the side quest jobs are single use, requiring the player to wait for another task to become available.
The trade skills can be leveled up to five stars via promotions, allowing for more money to be made.Recreation Exploration plays a primary role in the game. As in the original Fable, gameplay is very linear; however, main story-advancing missions may be performed whenever the player chooses and there are additional missions that do not affect the storyline. The player may also choose to perform any of the many different jobs, gambling-based mini-games, participating in the arena-style minigame called the Crucible, explore dungeons, tombs, and caves, or roam the countryside. The player may even choose to kill innocents in town. All of these optional diversions can result in rewards for the player in the form of additional wealth, items, experience points, or character-altering attributes.
Exploration is essential to discovering much of the game's hidden content, in the form of 50 silver keys, special treasure chests, 9 Demon Doors, and 50 gargoyles that can be destroyed.Co-operative play Players are able to drop in and out of other players' games at will. The host player can set certain rules; e.g. How loot gained is split between the players and if friendly fire is active. The joining player cannot load their custom hero; they must select a premade male or female character. This 'henchman' cannot buy property or gamble in their friend's world, nor can he/she accept quests. Co-op can be achieved through Xbox Live, and by playing on a single console.Fable II did not ship with online cooperative, but a free patch has been available from Xbox Live since the European and American release date which adds this functionality.
Without the patch, players cannot play online due to being disconnected from Xbox Live.On 14 July 2008 at lead designer Peter Molyneux demonstrated 'Albion Orbs'. These orbs show where other players are in their worlds and allows bringing them into their world to with.
Only orbs for friends are initially viewable, with all players viewable if an in-game setting is changed. Online chat is automatically enabled between players that can see each other's orbs.While on the same console, a second player with their own account can drop in and out as a 'henchman' to the first player. If the second player on the same console does not have an account of their own, the henchman is made in a brief character-creation screen that pauses the game.
Henchmen created this way are not saved into the main player's game. The first player also decides how much bounty the henchman will obtain, e.g. Gold and experience. The second player is also able to port any experience, renown and gold to their own Fable II Hero via a memory card if they have imported their character and not created the henchman from scratch. Also, it is possible to use a profile on the Xbox 360 itself to create a henchman, the earned gold and experience being transferred there.Synopsis Setting Like the first game, Fable II takes place in the land of, but about 500 years later in a setting resembling the.
The Heroes' Guild no longer exists; after the defeat of Jack of Blades, Albion entered a period of relative safety and stability during which the increasingly corrupt Heroes were no longer needed. Ultimately the people of Albion revolted against the Guild and destroyed it. Firearms of exotic design now dominate the art of war. Cities such as Bowerstone have now greatly expanded, and the old ideas and religions of medieval Albion have since been ousted by modern ideals of science and philosophy.There are fewer locations than in the first game, however they have been expanded upon greatly. The islands of Witchwood and Hook Coast, as well as the Northern Waste have been rendered inaccessible.
There are also many references to the land of Samarkand in the game, though the player never travels there. At the beginning of the player's childhood, they start out in Bowerstone's slums, then grow up in a Gypsy camp near Bower Lake.The world in Fable II is fully dynamic, interactive and mostly free roaming with no set quest path to take. Since the game takes place over a hero's lifetime, many things can change; Molyneux gave an example of a trade camp that the player could either help or destroy.
Trading in such camps would increase their profit, resulting in a small town growing around them.Additionally, every accessible property (those that can be entered by the player) in the world can be purchased (except for the Tattered Spire), and ownership of unique buildings can unlock further quests. In addition to purchasing and renting homes, businesses and stalls are now available for purchase. These businesses produce income for the player every 5 minutes, depending on the quality of the business, the economy level of the town, and the opinion of the shop owner for the player (a shopkeeper with a high opinion will work harder), and the rent or goods prices set by the player; this happens even while the Xbox 360 is turned off. Rent is also accumulated every 5 minutes. Also, if the player visits his own shops, the quality of their goods will improve, and improve the quality of the shop. Players are able to furnish the houses with furniture and other items available for sale. In addition, titles will be awarded for buying property; if one were to buy every building and piece of land in a town he/she may become the mayor of that town; owning more land leads to higher titles such as king/queen, and eventually Emperor of the entire land of Albion.
Players can become more Pure by setting prices and rent low, or more Corrupt by increasing them.The environment in Fable II features trees with branches and leaves that are individually animated according to their own physics, each tree having roughly 120,000 leaves. There are also around 15 million poppies in Albion. Plot The game begins in the city of Bowerstone, where the protagonist, a young child known as Sparrow, lives in poverty with his/her older sister, Rose, and dreams about living in Castle Fairfax, the home of Lord Lucien. Their fantasies are cut short when they hear a commotion at the market. A man known as Mystical Murgo is selling 'magical' wares and a magic box that grants a wish.
Convinced by an old woman named Theresa, Sparrow and Rose decide to collect the five coins required for the box by completing jobs. During this time, they save a dog, which later takes up residence with them.
When they finally collect the money needed, they buy the box and wish to live in Castle Fairfax. However, the box disappears in a flash of light, seemingly having failed to work.In the middle of the night, they are awakened by a guard, who escorts them to Castle Fairfax on Lucien's order.
Overjoyed at their wish coming true, the two follow eagerly. After meeting Lucien and telling him of the box, he asks them to step in a circle on the floor, which emits a blue light but turns red, to Lucien's anger, upon his touch.
Proclaiming that they are not any of the three 'Heroes' he is seeking, and one of them is a fourth Hero, he kills Rose and wounds Sparrow, who falls out of a window. Upon waking up, Sparrow learns that they survived the fall due to their heroic line, and was rescued by Theresa and the dog.Ten years later, Lucien has been rebuilding the Tattered Spire, which grants the user enormous power. Sparrow is told by Theresa that they are the descendant of a great hero, and destined to bring Lucien's downfall. However, they must first find three heroes in order to defeat Lucien with their combined powers. Given the quest to stop Lucien's plans, the Hero begins a great journey, enlisting the aid of Hammer, the Hero of Strength; Garth, the Hero of Will, and Reaver, the Hero of Skill.Reaver, who is a former pirate living in Bloodstone, tells the Hero to take a Dark Seal to his friends in Wraithmarsh. The Seal turns out to be an item marking its bearer for sacrifice to the Court of Shadows, allowing Reaver to stay young forever.
The Hero has a choice of either sacrificing their youth or the youth of a young woman trapped in the Court. The Hero then returns to Reaver at his mansion, which turns out to be a trap as Reaver has brought Lucien to attack the Hero, aiming to collect the bounty on them. However, Lucien turns on Reaver, causing him to rejoin the Hero.The Heroes perform a ritual near the old Guild of Heroes, but are attacked by Lucien, who kills the Hero and their dog and captures the others. The Hero is taken to a dream-like paradise, set when they were a child. The Hero forces their way through the nightmares, arrives at the Spire, and defeats Lucien with a music box from the nightmares.
Lucien is killed by either the Hero or Reaver.Theresa then appears and grants the Hero one of three wishes: 'Sacrifice', which will resurrect the thousands of people killed during the construction of the Tattered Spire; 'Love', which will resurrect the Hero's dog, sister, and family (if the Hero was married); or 'Wealth', which will grant the Hero one million pieces of gold. The Heroes then part ways and Theresa tells the Hero that while Albion is theirs to enjoy, the Spire is hers.In the DLC See The Future, the Hero visits Theresa once again at the Spire. Theresa shows the Hero a vision of the future showing them as King or Queen of Albion, and also a child in the crib by the throne who will become a great hero, setting the background for.Marketing Tales of Albion Lionhead Studios released a section on their website entitled 'Tales of Albion', which provides a back-story to Fable, Fable: The Lost Chapters, and Fable II. In 'Fragments of the Old Kingdom', it details how the Archon came to power in Albion, and how the Heroes' Guild was founded. 'Tales' also chronicles the end of the Heroes and ruin of their Guild in 'Fall of the Heroes', and 'Travels in Today's Albion' (which has been completed since its release) describes where some places are and has a little description of each notable area/artefact.Online competitions Just as Lionhead has done with, online competitions were made available through Lionhead's forums.
One such competition was naming a title to be used in the game, similar to the first game wherein a character was addressed by various titles that the character purchased from a 'Title Vendor'. Lionhead has stated these titles would be bought but they have to be earned first. They are bought from a town crier in Fable II; the winning title was Lionheart, which can be bought for 2000 gold or earned for free by winning in The Crucible. An 'insult the hero' competition also took place and the winner is yet to be announced. On 30 May, Lionhead held a competition for artwork that would be used in the game; there has been no winner announced to date.Video diaries. On 24 May 2007, episode one of The Lionhead Diaries, examining the love and emotion aspect of Fable II was released.
On 30 July 2007, episode two was released, highlighting the one button in the combat system, and featured the Lionhead staff playing a game of against fellow satellite and winning. Main article:In August 2008 Lionhead Studios released Fable II Pub Games. This includes three of the games that can be played in pubs throughout Albion: Fortune's Tower, Keystone and Spinner Box. For 800 Microsoft Points all three games can be downloaded on the Xbox Live Marketplace.Alternatively, some video game retailers offered a product code when a pre-order for Fable II was made.Limited Edition Before the game was released, there was a production problem resulting in the Hobbe figurine, special box, and fate cards being removed from the collector's edition package. Due to the loss of these items, the was decreased to the normal game price in some stores. As an apology, Lionhead Studios created a free music album available for download over the Internet (not Xbox Live) that contains several songs from Fable and three songs from Fable II, as well as printable pdf versions of the fate cards to be released. This section does not any.
Unsourced material may be challenged and.Find sources: – ( April 2010). Best of 2008:. Best Original Score.
X-play's Best Game of 2008 award. Joystiq's Best Game of 2008 award.
Best Action and Adventure Game of 2008,In 2010, the game was included as one of the titles in the book. Technical issues A number of users, writing on the Fable II message board, have experienced technical issues with the game. The most notable were the freezing, progression bugs, and incompatibility with screens.Sequel was officially announced at on 19 August 2009.
It was released on Xbox 360 in October 2010 and on Microsoft Windows in May 2011.References. Archived from on 18 February 2009. Retrieved 27 May 2009. Anderson, Luke (29 July 2008). Archived from on 2 March 2009. Retrieved 27 May 2009.
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Sniper x with jason statham mod apk download. In order to fulfill the duties assigned to you, you must make your shots in the most proper way. Your goal in the game is to completely destroy the terrorists and make the city more livable. Of course, Jason Statham character who we have seen many times in the action movies, to be included in this game which has very quality graphics, definitely makes this game much more quality. You are in the sniper role here and you are trying to hit your targets perfectly. Sniper X With Jason Statham is an action game that you will fight against terrorists.
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Fable Legends | |
---|---|
Developer(s) | Lionhead Studios |
Publisher(s) | Microsoft Studios |
Director(s) | David Eckelberry |
Producer(s) | Geoff Smith |
Designer(s) | Alex Skidmore Ben Brooks James Blackham |
Artist(s) | Kelvin Tuite |
Writer(s) | Kristen McGorry Marek Walton Andrew Walsh |
Composer(s) | Russell Shaw |
Series | Fable |
Engine | Unreal Engine 4 |
Platform(s) | Microsoft Windows, Xbox One |
Release | Cancelled |
Genre(s) | Action role-playing |
Mode(s) | Single-player, multiplayer |
Fable Legends is a cancelled cooperativeaction role-playingvideo game developed by Lionhead Studios and projected to be published by Microsoft Studios for Microsoft Windows and Xbox One. Microsoft announced the cancellation of the game on 7 March 2016. The servers shut down on 13 April 2016.
Gameplay[edit]
Fable Legends was based around four Heroes and a Villain. Each role may be filled by a player via online multiplayer or by an AI. The same game experience was possible regardless of multiplayer or single player (with four AI). All of the game's story and quests could have been played single player, using AI heroes as sidekicks or enemies. It was possible to play through the game's content as either a Hero or as a Villain.
During each quest, the four Hero characters must use teamwork to succeed in their objectives, while the Villain player opposes them with an army of creatures.
Heroes[edit]
Each Hero in Fable Legends was to be a unique character with unique abilities, powers, and gameplay. Several playable heroes were identified as: Sterling, a Prince Charming type of character, who flourishes a rapier and wise cracks; Winter, who is focused on will-based abilities and ice attacks; Rook, focusing on ranged combat with a crossbow; and Inga, a paladin-like character wearing heavy armor, and wielding a sword and shield.[1] Players can customise any Hero, ranging from colour and aces to outfits. Customisations would have been unlocked either with earned in-game silver (in game currency), or by purchasing them with real life money. Some cosmetic items may have only been purchasable.
Hero Rotation[edit]
A limited amount of heroes would have been available for free at a given time, after which a new set of heroes would take their place for everybody to play for a period of time.[2] Heroes could have also been purchased for permanent access by earned in-game currency or by real-life currency.
Villains[edit]
The villain player controls the nature of the quest the hero characters embark on, such as where enemies spawn, how aggressive they are, when the boss will come lumbering out of its lair, when to bring down an impassable portcullis or lay a trap to separate heroes from each other to thwart them. The Villain has a certain amount of 'creature points', which he uses during a setup phase to plan his strategy. Each creature costs a certain number of points to summon. During setup, the Villain can also place a certain number of interactive objects in the quest, such as traps and gates.
Once the battle has begun, the Villain player focuses on ordering his creatures about in real time in a similar manner to an RTS game. He can order the creatures to attack a specific Hero, to activate special abilities, and to position for ambushes. During combat, he can also activate gates to damage and split up the Heroes, and use his traps to distract and wound them.
Social play[edit]
Like other games in the series, Fable Legends would allow players to interact with villagers and customize their characters with weapons, looks, armour, abilities and more. In the hub-city of Brightlodge, players would have had the opportunity to partake in jobs, play mini-games and enjoy pub games. Once the player selects a quest, they would be sent out into the world.[3]
Platforms[edit]
Since the game has multiplayer capabilities, players would require an active Xbox Live subscription to play on Xbox One. On Windows 10, it was set to have a free-to-play model.
Gameplay would have been in sync across platforms. Players could've played on Windows 10 and continue their progress on Xbox One and vice versa.[2]
Synopsis[edit]
Fable Legends takes place several hundred years before the events of the original trilogy.[1] This is a period of magic, folklore, and mythology, and humanity has yet to discover meaningful technology. Most people huddle in small villages, too witless and scared to venture out into the scary world about. Heroes are more common, but there is no Heroes' Guild yet, and the Heroes must rely on each other to succeed.[citation needed]
The story of one quest revealed at gamescom told of an ancient artifact called 'The Moon on the Stick', which the children of Albion once made wishes to. The heroes in Fable Legends are on a quest to locate this artifact.[3]
Development[edit]
Fable Legends began development in the summer of 2012 and was announced on 20 August 2013 with a cinematic trailer directed by Ben Hibon and narrated by Michael Gambon as the Villain.[4] The first revealed gameplay footage was shown on 9 June 2014 with gameplay performed on stage by the development team.[5] A limited, closed multiplayer beta began on 16 October 2014.[6]
The game was intended to have a 5–10 year lifecycle, and to be integrated into the cloud features of the Xbox One. SmartGlass features would have allowed villain players to make their plan of attack before a quest.[7]
On 21 January 2015, Microsoft announced Fable Legends would also be released on Windows 10, exclusive to the Windows 10 Store.[8] The game would feature cross-platform multiplayer between Microsoft Windows and Xbox One. Also support for DirectX 12 would be added with the game's release.[9]
On 26 February 2015, Lionhead confirmed that the game would use a free-to-play model.[10] In an announcement on 14 December 2015, the game was officially delayed to 2016, so as to give additional time for Lionhead Studios to polish the game. An open beta was announced on the same day, and was set to be available in the first or second quarter of 2016.[11]
Cancellation[edit]
On 7 March 2016, Microsoft announced the cancellation of the game and the closure of Lionhead Studios. The game's beta ended on 13 April 2016, with players who had purchased in-game gold receiving full refund from all in-game purchases.[12]
References[edit]
- ^ abMacdonald, Keza (20 August 2013). 'Gamescom: Fable Legends is Fable, But With Friends'. IGN. Retrieved 20 August 2013.
- ^ ab'Fable Legends - Free to play FAQ'. www.fablelegends.com. Archived from the original on 4 March 2016. Retrieved 4 January 2016.
- ^ abAllen, Matthew (23 August 2013). 'Visit the Age of Heroes with Fable Legends'. The Dead Hamster. Retrieved 3 September 2013.
- ^'Fable Legends Official Trailer'. YouTube. Lionhead Studios. Retrieved 6 February 2015.
- ^'Fable Legends Media Briefing - E3 2014'. YouTube. Lionhead Studios. 9 January 2013. Retrieved 6 February 2015.
- ^Gera, Emily (8 December 2014). 'Fable Legends multiplayer beta hits Xbox One on Oct. 16'. Polygon. Retrieved 6 February 2015.
- ^Weber, Rachel (13 September 2013). 'The Lion's Den: Meet The New Team Behind Fable Legends'. Games Industry International. Retrieved 15 September 2013.
- ^Nunneley, Stephany (26 August 2015). 'Fable Legends will be a Windows 10 Store exclusive on PC'. VG247. Retrieved 27 August 2015.
- ^Reynolds, Matthew (21 January 2015). 'Fable Legends announced for PC with cross-platform multiplayer on Xbox One'. Digital Spy. Retrieved 5 February 2015.
- ^Mike Futter (26 February 2015). 'Fable Legends is Indeed Free-to-Play – And it's Not a Bad Thing'. Game Informer. Retrieved 26 February 2015.
- ^Scammell, David (14 December 2015). 'Fable Legends delayed to 2016'. VideoGamer.com. Retrieved 14 December 2015.
- ^Phillips, Tom (7 March 2016). 'Fable developer Lionhead Studios to shut down'. Eurogamer. Retrieved 8 March 2016.